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Hyperkind No More: The Hyperkind continue to spar amongst themselves, trying to determine the best use of their powers. Do they return the sarcophagi keys to their violent enemy Thermakk to stop an intergalactic war they can’t even see? Or do they keep these powers for themselves, clean up the streets, and take care of their loved ones? Finding the answers won’t be easy, and neither is finding out whom they can trust, but the journey to discovery will take them from cyberspace to outer space!
Ritual—An Adventure of Hokum & Hex: Trip Munroe survived death, but in returning to the living, he’s only retained a small portion of his power. Now his frenemy Gorkill Corpus has defected to Earth’s side and is training him to live up to the mantle of “Earth’s Champion”. Does Trip have what it takes to defeat his opponents—perhaps even to kill?